The Knights (Fireboy and Watergirl game)
Knights have always been a model of masculinity and valor. So in this game, the courage of the knights knows no bounds. Although there are only two of them, namely the blue and yellow knights, they are determined to free the pretty princess who was captured by the villain. They are dressed in robust armor, their hands clutching sharp swords tightly, and their hearts are full of courage.
To get to the place where the young beauty spends her days in captivity, the knights have a difficult way through 40 levels. Everywhere they will be trapped by fire-breathing dragons, spikes sticking straight out of the ground, ditches and huge pits that only a well-trained person can jump over. Knights cannot do without each other in any way, because they will. For example, there are doors that open. Only if you stand on a special button. And how to get through the door if you need to hold the button? Then one of the knights will come to the rescue, while the second will go through the door and find another button, which also opens this door. There are also high ledges on which no knight can jump independently. Only by taking advantage of his friendly shoulder can he overcome this height.
For two, the knights have four lives, which are marked in the form of hearts in the lower left corner of the screen. With each encounter with an enemy or a dangerous obstacle, a heart is lost, and if they do not remain, then the chivalrous campaign will not succeed, and the princess will remain in captivity forever.